Peach.KEys*

Our work:

SF-BASED 3d visualization studio

Peach.Keys specializes in Custom Mechanical Keyboard/Keycap 3D visualization. Striving for minimalist statement renders since 2020, we’ve made a name for ourselves helping to envision countless conceptual hobbyist products. To expand the horizons of how your product can be represented, contact us below:

ATTENTION: This site is optimized for desktop, Please view this site on a computer.

ATTENTION: This site is optimized for desktop, Please view this site on a computer.

Peach.KEys*

Peach.Keys specializes in Custom Mechanical Keyboard/Keycap 3D visualization. Striving for minimalist statement renders since 2020, we’ve made a name for ourselves helping to envision countless conceptual hobbyist products. To expand the horizons of your product can be represented, contact us below:

SF-BASED 3d visualization studio

→ Contact Us

Our work:

ATTENTION: This site is optimized for desktop, Please view this site on a computer.

ATTENTION: This site is optimized for desktop, Please view this site on a computer.

Product Visualization:

2000GT MINI, ‘RIO’

Colorful fisheye stills of the Hand-Engineering 2000 Mini SE. Practicing with multiple colored lights, using techniques similar to jewelry/high-end fashion product visualization. One of my favorite projects to date, it was a blast spending hours experimenting with lighting and placing color vs. white highlights exactly where I wanted them. Additionally, I got to use a fisheye camera setup, which is my current favorite technique and is gaining popularity in photography and 3D spaces right now.

Personal Project

Year:
2025

Poltergeist, Cyber deck

Visualization for the upcoming group-buy of the Poltergeist 40 by Spectrefive.co. The client wanted a very specific aesthetic, cyber minimalism with heavy emphasis on pill motifs. I created a clean, high-contrast look with reflections to elevate the product's high-tech aesthetic. The keycaps paired with the board are the original draft for what eventually became Wired.In ‘Abstract Minimal.’

Client:
Spectrefive.co

Year:
2025

superlight, film grain

Product visualization of the Logitech G Pro X Superlight. The goal with this project was to integrate high-fidelity visuals with film emulation. Using Dehancer Pro, I converted the smooth, unnatural-looking raw render into a gritty, highly detailed final image. The film grain and sharpening that came from the film-style editing process added much-improved texture to the plastic material from the raw render. I plan to use this workflow in future projects to help make keycaps and other materials really pop.

Personal Project

Year:
2025

Nectar X

I gave myself two restrictions for this project. First, I must use warm light. Secondly, it must be based on the interaction of shadow, not light. These challenges lead to this piece looking so beautiful; I love how the warmth of the light plays with and absorbs into the polycarbonate components on the Gentlemen 65. I am proud of how, in some images, the edges are crisply outlined by light, yet in others, it fizzles into the deep black background. Overall, this is one of my favorite lighting explorations and projects I have done so far.

Personal Project

Year:
2025

Motif, fisheye

Visuals for the upcoming release of the Motif65 and Motif keycaps by Akukolabs and Bowlkeyboards. These visuals were inspired by skateboarding culture in the 90s-2000s, which featured digicams with ultrawide fisheye lens attachments and visible circular framing. The goal of this project was ultra-realism. How could I make this product, which wasn't in production yet, look like someone had taken a photo of it on a table in front of them?

Collaboration:
Akukolabs

Ctrl.vlc

Bowlkeyboards

Year:
2025

Vøid65, mauve

Visualization for the upcoming Vøid65 by Anorexus.Design. The focus of this project was to achieve complete textural and material realism to showcase the different metal finishes of the accessories that come with the board (rear weight, etc). Fingerprints and scratches were added to chrome/mirror finishes, matte metals were scanned from real-life counterparts, and if you look closely, even lubricant/oil stains were added to the uncovered PCB in the second image.

Collaboration:
Anorexus.Design

Year:
2025

opulence

A collection of renders I made as visual development. These projects focused on creating aesthetically pleasing, luxurious, and homey snapshots/scenes for future projects that required high-end feeling product visualization.

Personal Project

Year:
2025

Sonoma, Vampire

Social media teaser renders for the new Wired.In x RadKBDs Sonoma 60%. I am so honored to have been able to watch this project grow from its beginning stages to a finished product. As this board grew and matured from the original design to now, my skills have as well. I remember doing the first unofficial renders for this project more than two(+) years ago, and looking back on the old design and not fully realized lighting, to now with the finished design and significantly more polished visualization; it is a great feeling.

Client:
Wired.In

RadKBDs

Year:
2024

Nemui, colorful motion

A collection of motion shots for Osume x Bachoo’s newest board release, the long-awaited Nemui. They wanted a cinematic but colorful design language for this project, blending inspirations like the Apple AirPods Pro reveal with the cotton-candy colors of my render artist past. You can find the Instagram reel featuring this work on Osume’s or Bachoo’s page, with 100,000 views.

Client:
Osume

Year:
2024

gmk Tribal, all yellow

On the left is Oh.Type’s new set GMK Tribal mounted on DnWorks concept board based on the Lexus LFA. Featuring MVKB’s just-developed Neue legends, Tribal is entering into group-buy Q3 of 2024. It took many hours to get the desert aesthetic to look just right, but I’m happy with how it turned out. To the right is a facedown Nazaré Engineering 1-60, which I detailed 1-1, using the version I own. Sporting the same yellow on the cable as GMK Tribal, the two unrelated collaborations look amazing side-by-side.

Collaboration:
Oh.Type

DnWorksco

Nazaré Engineering

Year:
2024

Modernist visualization

These renders may all seem unrelated; however, over the course of three years, I have been experimenting with minimalist modern visualization techniques. These renders are arranged from oldest to most recent, and if you look closely, you can see that each background plays with light differently while still retaining the spotlight effect. Additionally, I wanted these to be colorful and saturated, even the middle bottom project with a grey theme, which was a challenge.

Personal Project(s)

Year:
2021-2024

PBTFans blush, Kit renders

Kit renders for the Group Buy of Captain Sterling’s se PBTFans Blush. A simple yet realistic showcase of the kitting for this set live on KBDfans. Links to the store pages featuring these renders:

https://kbdfans.com/products/pbtfans-blush

https://pbt.fans/products/pbtfans-blush

Client:
Captain.Sterling Co

KBDFans

Year:
2024

Fanta C, Lighting

In this personal research and development endeavor, I aimed to explore the dramatic nature of the contrast between shadow and light. Using a metallic bright orange material, I was able to play with spots of intense light compared to areas of deep shadow, where the form of the board gets lost. This helped me better understand how to keep the form of an object even when it’s not lit up.

Personal Project

Year:
2024

Bias, grey-scale

This was a personal research project with the goal of perfecting keycap and bead-blasted aluminum materials. Slight imperfections are added to our new procedural ABS V2 Texture, based on real keycap sets and true to life; this will be used in all renders from this point on—experiments done on a model of the Bias by Baionlenja.

Personal Project

Year:
2024

Protagonist, Configs

Renders of the preset configurations for the store page of WiredIn’s new keyboard offering; the Protagonist sixty percent.

Client:
WiredIn

Year:
2023

Werk-one, California

This free-style render features the Moloko colorway of the Werk One by Werk.Technica. By desaturating the surrounding walls to warm hues and strategically placing a California desert palm, I aimed to draw attention to the board’s stunning brass bottom and badge.

Personal Project

Year:
2023

Theseus-75, Starlight

With such an out-of-this-world design like the split Theseus Seventy-five by Haver.Works, I decided to take the phrase literally. The shiny collection of blue left frame Theseus’ floats tranquility through space, forming mesmerizing formations only possible in zero gravity.

Client:
Haver.Works

Year:
2023

D3_c0d3d

An early product design project of mine to conceptualize the ultimate keyboard-meets-anti-theft keyboard by modifying a Rama M65-B. The goal was to change how keyboard owner identification worked on third-party sites like r/mechmarket to prevent theft and scams using a QR code that linked to a car registration-inspired system.

(Click here for the full project)

Personal Project (R&D)

Year:
2023

Vanguard, configs

A colorful hero shot, plus store page renders, showing the color configurations available for the Group Buy of KeebFront’s new Vanguard sixty-five. Link to store page with renders:


https://www.keebfront.com/product/vanguard65

Client:
KeebFront

Year:
2022

E-Beige Exploration

Exploration of harsh light using the E-beige’s dull tone to highlight where the light hits the three boards with the highest intensity. The middle frame utilizes a gobo light source, which I’ve adopted into other projects since completing this series.

Personal Project

Year:
2023

Nekoccino, Kit renders

Kit renders for the Group Buy of Captain Sterling’s set KBM Nekoccino. Given the task of recreating the feel of a coffee shop, I created the illusion of pure morning natural light to accompany the coffee-themed props. Link to store page with renders:

https://omnitype.com/products/nekoccino

Client:
Captain.Sterling Co

Year:
2022

Automotive Visualization:

Cobalt Green S14

90s automotive advertisement-inspired visualization of my personal DN1 S14. Having this car in real life has been a dream come true, and lately I have been thinking about a USDM-to-JDM front-end swap, using this project to visualize the end result. I brought the HDRI dome and split-toned lighting pipeline from the Lotus project here. Similarly, film emulation played a huge role in accentuating the texture and color qualities I set as a base in Blender; however, I used significantly more Photoshop retouching and additive techniques to add stylized lens flares and blur. Overall, this personal project tested a new end-to-end automotive visual direction.

Personal Project

Year:
2026

neon Lotus

After replaying Need For Speed 2015, I used this project as a meditation of that games visual identity. I took insperation from Morohoshi's Pink and Yellow Lamborghini Diablo SV with neon interior and underglow, and refined its stylistic ques for a ‘60s Group C Lotus. I used an HDRI dome with a floor projection for the background, and combined with a heavily fisheyed (8mm) lens, created the warpped and exadurated stature I wanted for the scene. Split-toned lights to contrast the neon was used in combination with film emulation and adjustments in Lightroom to accentuate the color contrasts I set as a base in Blender. Overall, this personal project tested a new lighting pipeline that I hope to continue in future works.

Personal Project

Year:
2026

MuStang, Construction

This project served as a playground to test scene layout and kitbashing techniques, HDRI sky lighting, Substance Painter texturing, Photoshop retouching/comping, Light Painting, and advanced film emulation and color grading workflows. The model is the 1965 Ford Mustang RK2 by Wire Wheels Club, with additional texturing done by me.

Personal Project

Year:
2026

Porsche 917 LM, re-Red

More desktop backgrounds, this time of a Porsche 917k LM with the Shell Livery. My second-ever car render, this time I integrated the film-emulation style I tested for the Logitech Superlight project. The reds really popped using Kodak experimental film, and I am very pleased with how the light of the scene hit the beautiful, curvy silhouette of the 917.

Personal Project

Year:
2025

Ford Capri, Group C

Need For Speed style desktop backgrounds of a retextured Peach.Key’s version of the late ‘70s Group C Ford Capri. This project was my first foray into car renders and a test of the Blender Compositor, exploring blur nodes. I am really proud of how it turned out and hope to continue this style of renders in the future.

Personal Project

Year:
2025